What’s new: Final Fantasy XIV’s Deep Dungeons, a roguelite mode introduced in 2015, continues to engage solo players. The mode allows players to start at level 1 with unique equipment, facing various challenges across three iterations: Palace of the Dead, Heaven-on-High, and Eureka Orthos. Players must climb floors while dealing with enemies and traps, with the risk of restarting from the beginning if they die before reaching specific checkpoints.
Who’s affected
Solo players in Final Fantasy XIV benefit from the Deep Dungeons mode, which provides a dynamic and varied gameplay experience compared to traditional dungeons and raids. Content creators and players seeking new challenges within the game are particularly drawn to this mode.
What to do
- Explore the Deep Dungeons to experience a different gameplay style that emphasizes on-the-fly decision-making and adaptability.
- Consider providing feedback on quality-of-life improvements, such as the accessibility of Sustaining Potions, to enhance the player experience.